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SquakeNet

Interview with Mike Wiering

We begin this interview with a short introduction about Mike Wiering. Mike lives in The Netherlands (Europe), and works at an university. He has made some really nice DOS games and applications.

How many games have you made? Could you give a small description of them?
So far, I've completed about five large games and a number of smaller ones. I also have a few which are still under construction. The first large game I wrote was Mario (1994). My main goal was to implement smooth parallax scrolling, which I had not yet seen in any other PC game. I never intended to release or sell the game, but unfortunately a copy of an early version spread all over the world.

Screenshot
Mario

Several people have made modifications to that version and even changed it into shareware. Now, the modified version is everywhere!

My second game was Super Worms, which is a racing game (like Mario Kart or Wacky Wheels), my first shareware game. It's really small in size but very playable. Then I wrote Charlie the Duck, which has been my most successful shareware game so far. It's a platform game again.

Screenshot
Charlie the Duck

At that time, I saw that several people were making money out of my Mario game, so I made a new similar game: Super Angelo.

Screenshot
Super Angelo

My latest game is Sint Nicolaas, which is a Dutch game about Sinterklaas, who throws presents down the chimneys each year.

What do you like most while creating a game?
I actually like all the parts of the process: the programming part, writing the game engine, optimizing code, inventing faster algorithms etc. and the designing part: creating the characters, drawing animations, designing levels, composing music, etc.

Which programming language is used and how long does it take to make a game like Mario?
I programmed Mario in Turbo Pascal from Borland, with a lot of inline assembly (machine language) for the graphics. The complete source code is now available from my homepage.

Writing Mario took about a year of hard work. After writing Mario, other similar games can be done much faster: I wrote Sint Nicolaas in about a month!

Screenshot
Sint Nicolaas

Which of your games do you like most, and why?
I think Super Worms is my best game. Although the graphics are quite simple compared to other racing games, the game is really fun to play, especially with two players.

What's your favourite Windows and DOS game?
Although I've actually never liked PC games as much as "real" games from Nintendo or Sega, I do collect platform games for the PC and enjoy playing them once in a while. The DOS game I enjoyed most was Lost Vikings. I haven't found any really good Windows games yet, except converted games like Sonic (Sega).

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